You can get access to the current and all future beta, early access and final releases of the game by pre-ordering on itch.io. You’ll also receive a Steam key once the game becomes available there. Be sure to give us your suggestion or bug reports via the trello board, or contact us directly.
Beta 0.6.0:
16 Feb 2018
Features and Improvements
- Added two new markets, representing easy and hard difficulties. (Note: these still need to be balanced, so expect some rough edges).
- Added 3 music tracks.
- Added 12 Steam achievements (will become with available on Steam release).
- Added support for localisation to the game (only English is currently available but the plan is to release other languages throughout Early Access).
- Improved the game load performance.
- Added summarised product metrics as a HUD to the backlog product view.
- The player is now prompted to place their credited furniture after moving.
- The player is now prompted to confirm when cancelling or deprecating features.
- The candidate HUD UI now shows the maximum skill available for each skill type.
- Server width information, as well as height, is now shown in the server selection UI.
- When building tests, now the tech components are highlighted so it’s more clear where to build tests.
- A more intuitive tooltip UI is added for tasks and feature upgrades, which replaces the click-and-hold input.
- Added sprint notifications for feature upgrades.
- Changed the Milestone C checkpoint text to be more accurate.
- Added discord and twitter links on the title menu screens.
- Updated the icons for offices.
- The server selection / topology menus are now auto-collapsed when the data centre UI is opened.
- Improved highlighting of several buttons when they first become available, including milestone checklist, upgrades, and sprint run.
- The question mark in the investment mini game now glows on and off.
- Added visual and audio feedback when placing down the market research radar.
- Update the graphics for sliders.
- Investor profile no longer displays their affinity directly. Player has to guess based on the portfolio alone.
- Improved tutorial texts for product metrics.
Bug Fixes
- Fixed: Moving truck freezes if the investment UI is opened before the truck has left the scene.
- Fixed: Notification bubbles on menu buttons freeze in position when the investment UI is opened.
- Fixed: Context menu click registers through backlog side panels.
- Fixed: Invisible requested features are click-able (when sprint is full an error is shown).
- Fixed: Investor bonus string is not formatted correctly.
- Fixed: Marketing area doesn’t unlock if the game is saved just after leveling up the first marketing task and then loading it again.
- Fixed: Corrected tutorial text in investment mini-game.
- Fixed: Sometimes both Inbox and Junk mailboxes are selected.
Beta 0.3.0:
12 Nov 2017
- Added 23 new office furniture/items including new employee desks and computers.
- All server placeholders have been replaced with shiny new art assets!
- Market report now has hints for pricing.
- Improved the presentation of the investor mini game. Note that the art is still placeholder, and will be replaced in the next release.
- Added new investor profiles.
- Added investment mini game tutorial.
- Office items can now be moved after being placed.
- Lots of bug fixes!
Beta 0.2.0:
10 Oct 2017
- You can now build tests for you product, similar to performance and security features. Tests reduce the occurrence of bugs in adjacent tech components.
- There is now a new Office and Supplies task (operations) which the player needs to level up to unlock offices and furniture.
- Market Research Report is greatly enhanced and has a lot more useful information.
- Increased the total number of random events to 30.
- Added 25 new furniture/office items.
- Added a title/main menu screen.
- Added UI sound effects.
- You can now change job candidate names.
- Many more improvements, balancing, and bug fixes.
Beta 0.1.9:
3 Sep 2017
- You can now research upgrades and upgrade features, as well as deprecate built features.
- Added a per feature rating system which now determines user churn.
- Major changes and improvements to investment mini-game.
- You can now train employees.
- You can now choose which marketing activities you want to unlock (rather than a pre-determined unlock path).
- Added a high scores screen.
- Improved player appearance and skill customization.
- Many more improvements and bug fixes.
Beta 0.1.8:
21 Jul 2017
- Added new characters with tons of randomization and new animations!
- Improved data centers and made it more challenging.
- Balancing improvements.
- Improvements to the UI.
- Lots of bug fixes.
Beta 0.1.7:
19 Jun 2017
- Added description notes for all product metrics.
- Added tutorials for performance and security features.
- Added a tutorial for market research.
- Added brief descriptions for each network topology.
- Screen/background no longer scrolls when a UI is being displayed.
- Added automatic crash / error reporting to a logging server.
- Fixed a crashing bug when the player hires many employees.
- Fixed some visual bugs related to dialog notifications.
Beta 0.1.6:
21 May 2017
- Improved and simplified the tutorials for the early game.
- Added a zooming transition for UI windows.
- Shuffled some of the milestones, for example Market Research is now part of milestone A.
- Added support for migrating game save files (will not apply to save files from previous Betas).
- Lots of bug fixes.
Beta 0.1.5:
9 May 2017
- Fixed a critical bug during game startup.
- Improved and simplified employee UI.
Beta 0.1.4:
7 May 2017
- Added a total of 10 server types, including a couple of “auto-scaling” servers.
- Updated a bunch of place-holder icons and colors for tasks.
- Re-introduced the concept of analytics. Currently it only unlocks “cost per visitor” in the marketing UI (at level 4). More to follow.
- A whole lot of bug fixes.
Beta 0.1.3:
24 April 2017
- Fixed several bugs in the product building view.
- Added game options including resolutions and key binding.
- Added support for character animations (currently only one character with walking animation).
- Broke up the MVP into two milestones: MVP and Prelaunch.
- New UI is now introduced progressively.
Beta 0.1.2:
9 April 2017
- Random events no longer happen very early in the game.
- Random events that have impacts to similar stats can no longer be active simultaneously.
- Fixed several game save bugs.
- Fixed some bugs related to different views of the product (security and performance).
Beta 0.1.1:
2 April 2017
Release Notes:
- Balancing changes.
- UI Performance improvement with moving and scrolling panels.
Beta 0.1.0:
27 March 2017
Release Notes:
- Added a main menu to the game.
- Added transitions for office move.
- Store items now display their happiness boost.
- Fixed a number of bugs related to game saves.