Art Inspiration for Startup Freak


Over the past 9 months, as I have been working on the game, I have always had the eventual art style in the back of my mind, trying to decide on a look and feel that might be appropriate. I have looked around many different sites like DeviantArt, and GameArtisans but ultimately found Behance to be the best source of inspiration for the type of art that I think would look good in the game. For better or worse a good portion of indie game developers and artists, at least those doing 2D PC games, are focused on pixel art which is something I have tried to stay away from.

Anyway in this post I’m going to share a few of the images and artists I have been inspired by. But before that, here is a quick update of what I have been working on as of late:

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Pre-Alpha Feedback


In the past 2 weeks a number of people, mostly friends and colleagues but also some complete strangers, have played the Startup Freak pre-alpha and have given me feedback. This was great in and of itself, but what has absolutely floored me is the length and detail of the feedback. I have had people write entire documents for me, have lengthy chats, and send me exact screenshots of the issues they are running into.

I’m still waiting for a few more, but so far a couple of themes have emerged which have really given me direction. Here they are: Continue reading

What Makes an Employee Happy?


I had previously mentioned that I’ll be using the HEXACO personality model to simulate happiness in Startup Freak. Yes, it has many shortcomings but it does let me add some depth to the game without having to invent my own (flawed) set of personality traits. This week I have fleshed out the Happiness System a lot more. Here is what I have:

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